Wednesday, May 29, 2013

Value Town (4-Color Control)

Lands (24)
4 Breeding Pool
4 Temple Garden
1 Watery Grave
1 Hallowed Fountain
1 Godless Shrine
1 Overgrown Tomb
4 Woodland Cemetery
4 Glacial Fortress
2 Cavern of Souls
1 Nephalia Drownyard
1 Island

Creatures (15)
4 Augur of Bolas
4 Thragtusks
2 Angel of Serenity
1 Deadeye Navigator
1 Sylvan Primordial
1 Craterhoof Behemoth

Enchantments (2)
2 Verdant Haven
(With the increase in Acidic Slimes, should probably be Chromatic Lantern instead)

Instants (10)
3 Ultimate Price
4 Grisly Salvage
3 Sphinx's Revelation

Sorceries (11)
3 Unburial Rites
4 Supreme Verdict
4 Farseek

Sideboard (15)
2 Curse of Death's Hold
1 Elderscale Wurm
1 Putrefy
3 Acidic Slime
2 Golgari Charm
2 Abrupt Decay
1 Dispel
2 Negate
1 Purify the Grave

Not only is it a rough list (not really updated), it also looks bad on paper.  However, the main draw is that you can beat the fast aggro decks with your combination of Rites+Thragtusks and Supreme Verdicts (not to mention other early blockers/removal).  And sometimes, you just get free wins thanks to Deadeye Navigator.  He combines well with all your creatures. 

Deadeye Navigator and Thragtusk - Lots of life and beast tokens
Deadeye Navigator and Angel of Serenity - Opponent shouldn't have any creatures
Deadeye Navigator and Sylvan Primordial - Opponent shouldn't have any non-creature permanents
Deadeye Navigator and Craterhoof Behemoth - Repeatable "2-mana Overrun"
Deadeye Navigator and ...  You can see where this is going

It's a fun deck and can do well in the right field.  Although the deck is very similar to Junk Rites, it's always great to see people's faces when you cast Sphinx's Revelation or Deadeye Navigator.  Fix it up and take it for a spin.